It's a bit plain, but I think you captured just how massive the beast is by half-shrouding it in clouds and mist. Great job!
It's a bit plain, but I think you captured just how massive the beast is by half-shrouding it in clouds and mist. Great job!
Agreed on the plain-ness, and thanks for the review!
I'm a fan of those rough brushstrokes painters do! You did a good job on this! Though it might look a bit messy if someone looks closely, but I think that adds to the charm.
Thanks for the feedback! :D
Very nice lighting work! I like how you centered the field of light around the present and reflected it on Zelda's face! The area around the bow seems a bit messy though. I'd suggest using layer effects (maybe something like Add or Dodge) around the present to make it look like it's glowing. I do like this one though, great job!
I see! Thanks for the informative feedback! I appreciate it :D
I love how you worked with lighting and form here! My only complaint is that the hammer looks a bit odd in such a way that it doesn't look like a hammer, but otherwise this looks good!
Thank you! Yeah this one was a bit tough. I think i was focusing more on the details and grit of the armor. The neglect on the hammer is def there, I was going for perspective though xD Thank you for the opinions!
I am a human being I promise. I make art ] and music, like humans do. I recently started traditional art. I also enjoy oxygen and having skin.
Age 28
Writer
not Scotland
Joined on 12/20/17